In the modern day, you can’t escape technology. From 24hr global news to your friends ‘drunken-pics’ on Facebook, everything is shared, up-to-the-minute with everybody, everywhere, and constantly. With social networks such as Facebook now having over one billion users globally, we truly live in the connected age. But with these social networks having such a [...]
In order to explain our final concepts, a concept video has been created, giving a demo of the experience. We planned to give the visitor a walkthrough of how the experience works, starting with them having arrived in the gallery and been issued with the glasses. They then start earning experience points as they view [...]
Having now created a suitable concept, we took a trip to the MacManus to visit the staff who work there and to question them over the use of our experience in the gallery. We set out with a pre-written interview plan and a selection of questions ready to ask them. Some of those questions were: [...]
In order to craft the experiences for our concept, we have created a selection of scenarios and created storyboards for them. These scenarios include receiving experience points, interacting with guests and how the experience points will be visible to other visitors. Through these storyboards, we managed to finesse how certain interactions would play out. For example, we decided [...]
Today we spent the studio session generating ideas based upon a selection of our insight cards. To do this we used the 10+10 design method (take 10 unique ideas, focus on 1 and generate a further 10 variations). We paired up with randomly selected classmates, and combined an insight card from each of us. Round [...]
This week we started back at University and were introduced to our new module, Prototyping Digital Futures. The brief is as follows: The year is 2023 and the McManus Gallery, Dundee is reopening after being given a facelift to exploit the latest developments in display technology. All the outdated rectangular LCD screens have now been [...]
Creating a wireframe is a sensible step in the design of any website. This allows us to create a visual representation of the site before we begin programming it. Due to its nature, it is incredibly easy to move items and test different layouts prior to programming. Sticky Notes Our first designs used sticky note to represent the various elements of [...]
Having chosen to develop our concept socl.dsn further, today we spent some time getting to terms with and creating the brand. The brand is an important factor for us to get right if we want our network to feel polished, consistent and ready to use. Name We have decided to stick with the name as [...]
Today, we presented to our class the three concepts for a social network. Here is a run down of what our concepts are: healthshare healthshare is a social network where designers, and medical professionals can consult to create effective health campaigns through good use of design. The site aims to act as a bridge of resources to [...]
I found the first assignment quite a challenge, as there was so much possibility in what I could look for, and so many chances to go off-topic. This is my list of 5 lessons I have learned from the experience. Choosing a Topic I found that I started the last assignment sort of stabbing aimlessly [...]
Interaction Design is everywhere, in everything we use, and has been for a long time. However, as a practice, only now is it becoming more recognised. With the practice being so new an interesting question can be raised; what is interaction design? The term was originally coined in 1990 by Bill Moggridge, a principle of [...]