People with type 1 diabetes, a lifelong genetic condition that prevents the accurate breakdown of glucose in the blood, rely on a steady amount of insulin to be delivered to their bodies every day. Since young children cannot manage an insulin pump, test their own glucose or deliver their own injections, parents with diabetic children …
So after a long week, our app is finished! In our app, we have a library of books, colour coded into sections of techniques, works and influences to include all aspects of Rosheen as an artist. We wanted the user to learn how to use the app, even though we did include a user guide. I think …
The PageViewController proved near impossible to implement. When we got one part working, it would break another. we couldn’t change the content on individual pages, and when we changed any content, it changed the spine from the middle of the book to the left hand side. Because of these problems we decided to simplify the interactions in our app to make it achievable. …
Before easter I went to Tayport Primary’s health week, with Rachael, John and Lynsey as a follow on from our Good Dirt project from last semester. In this project we co-designed a game with Dundee city council, Angus farming and Dundee primary breakfast clubs to encourage children to eat healthier and think about where their …
In class this week we started with a talk from Tim Brooke, Creative Technologist at Imagination, take a look at his website. he spoke about him self and his work, from his days at IDEO with Graham Pullen to working at Nokia. It was interesting to find out the range of things he’s done as an …
After planing my concept video, I began to create each page and book on photoshop. I made it using the windows phone design and books to focus on my artists works and influences. I used photoshop layered over images to show what how my interface would be projected using a mulit-screen interaction. All of my paper …
From my concept I began to think about how I could turn this idea into a film. I wanted to do it as quite a lo-fi prototype so I had the idea to complete it in paper and film some one interacting with my paper model. To achieve this I firstly had to work out how to …
I was quite taken a back by the D&AD brief we had been asked to follow, I have never followed a competition brief before. It was very open which was hard to find a place to start. It was also difficult to understand how to tie in my artist, which was something I really wanted to do. …
From these interviews 21st-century-designer-assignment-4-the-interviews, I have noticed a few interesting points I’d like to explore, that are actually somewhat different to the ideas I thought I’d find before beginning this project. Firstly almost everyone gave the same reasons for why they thought people treasure things, the idea that they have “emotional value” girl1. The following …
So from my preparations, I created this list of questions to follow for a semi-structured interview. I will follow a plan but could deviate if it feels appropriate. The questions are open enough that it will let the interviewees expand on their own answers. Thinking about belongings, why do you think people treasure “stuff”? What object do you treasure …